package chalmers.game.subterranean.model.world.squares.blocks.resourceblocks;

import chalmers.game.subterranean.util.Resource;
import chalmers.game.subterranean.util.BlockProperties;
import chalmers.game.subterranean.util.BlockType;

public class Diamond extends ResourceBlock {

  private final static BlockType type = new BlockType(BlockType.Resource.DIAMOND);

  public Diamond() {
    super.durability = BlockProperties.DIRT_DURABILITY;
  }

  @Override
  public Resource getResource() {
    return Resource.DIAMOND;
  }

  @Override
  public BlockType handleGetType() {
    return type;
  }

}
